Castor3D – Version 0.10.0

PBR rendering support, implemented both Metallic and Specular workflows. Features CastorUtils Renamed namespace Castor to castor. Added ChangeTracked and GroupChangeTracked classes, allowing to track changes to a member variable. Renamed CubeBox and SphereBox to BoundingBox and BoundingSphere. Splitted Colour in two classes: RgbColour and RgbaColour. PlaneEquation is no more a template class. Created a buddy […]